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Webzen, fostering future talent and operating a game and immersion prevention program

[Moon Young-soo Moon Young-soo] Webzen will start the youth game and immersion prevention program 'Good Gamer Class' as part of social contribution activities.

Webzen (CEO Tae-young Kim) announced on the 13th that it will operate a good gamer class for about 2,200 youths in connection with 12 schools in Seongnam City with the Yatap Youth Training Center under Seongnam Youth Foundation (CEO Jin Mi-seok). did.

This program is the second educational business activity following Webzen's 'Youth Coding Workshop with Webzen'.

The Good Gamer Class consists of 'class education' in connection with nearby schools and 'professional counseling programs' for the Yatap Youth Training Center in connection with nearby schools so that youth can develop the game by developing self-regulatory skills for the game.

Good gamer classrooms comprehensively support not only teenagers but also career exploration that conveys positive perceptions of games, including professional counseling for parent face-to-face.

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With Webzen, a Youth Coding Workshop in the Yatap Youth Training Center, we will expand the scope to the 'Convergence Program' that links coding education such as unplugd, scratch, halo-cord, and Arduino to expand the opportunity to learn during vacation.

In the second half of this year, the company plans to start a 'challenge project' where six high school clubs participate, and will be prepared by youths interested in the ICT common fields. It operates.

Kim Tae-young, CEO of Webzen, said, This year, we tried to convert some of the online education programs that were inevitably introduced to Corona 19 into a faces program and to revive the purpose of coding education without discrimination. We will continue to develop into a practical future talent training program that improves.

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