What would you do if your family was a few moments of starving and the only thing that stood between you and the last source of food available was a couple of elderly begging you not to take it? What would you do if you have to sacrifice the life of a few to protect the life of an entire city? These are the types of ethical dilemmas tormenting and invoking doubt that you can expect to face when you play games in 11-bit studios, the Polish spirits behind independent favorites that create reflection frostpunk and _This war of the mine. 11 bits are not content to spice up these dilemmas to spicele the gameplay. They do not exist as gadgets to simulate an agency of players, nor to simply advance the story. These questions, those that make you re-evaluate and completely analyze your moral code at each turn, are at the very heart of the games. These questions are at the heart of the story and answer it is the essence of experience. Although two of their most successful titles, frostpun...