The Polish Studio DESTRUCTIVE CRATIONS (HATED AND ANCESTORS LEGACY) has named the release date of War Molels. The real-time tactical game based in World War II will be released on 19 October 2021 for PC via Steam and Epic Games Store. It will be available from 37.99 euros. War Mallels offers English language edition and subtitles, etc.. in German. Conversions for consoles should follow later.
The game of the makers of Hatred and Ancestors Legacy belongs to the real-time tactic genre à la Commandos, Desperados or Shadow Tactics, but there are also twin-stick shooter passages when you want to put on the action-packed approach. War Mallels plays at the Eastern Front in World War II and should address a littlely illuminated side of the war.
Developers explain: _ In War Mallels, players experience close up the story of a small troupe of Germans, Polish and Lithuanian freedom fighters, which in the name of their homeland, their values - for some of them something very new - and above all in the name of humanity in pull the fight. Starting with your break with the German Reich, the Mongrels must sneak through occupied cities, barracks, opposing lines and mountains of corpses. In order not to be recognized, players need to use the few resources available to them only Divide former comrades for one or two seconds. Already a quietly playing music box, a well-tented whistle or a rattling, thrown stone can enable unnoticed escape. (...) The planning mode is ideal for adding a brilliant strategy that fighters At the right moment, to be stressed or stacking several commands, which then executed in a divbrane part the. Thus, the different skills of the team members can be optimally used to survive the mission in the protection of the shadows. _
_ The Second World War has been distorted by so many media outlets and they left historical 'dead angles' - often deliberately _, says Marcin Stanek, Business Development Manager at DESTRUCTIVE CREATIONS. _ Stories Outside the American view of things are rarely received enough attention. Our goal is to change that with an interactive and immersive experience. _
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