Immersion with the game? It can be alleviated by the third factor other than the game [IT magnifier]
[Han Duk-hyun Moon Young-soo reporter] The study shows that the expression is determined according to the internal and external characteristics of the individual, not the phenomenon of the game excess or the game. This means that the third external factor, not the game itself, can relieve or disappear. On the 15th, the Ministry of Culture, Sports and Tourism (Minister Park Bo-kyun) and the Korea Creative Content Agency (Director Cho Hyun-rae) held the 'Game User Panel and Clinical Medicine Results' presentation at the Conference Hall on the 11th floor of the CKL Corporate Support Center in Jung-gu, Seoul. The presentation was revealed in the 'Game User Panel Research' and 'Game User Clinical Medicine Cohort Study', which questioned and attempted to investigate and observe the existing game user research frames centered on game, immersion, addiction, and side effects. Cho Moon-seok, a professor of administrative school Cho Moon-seok, who was in charge of the ...